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There is a widely
held belief in the mobile ecosystem that app developers should build for iOS
first. There’s no doubt that Apple’s first mover advantage in the app space and
its built-in mechanism for monetization have made it an attractive place for
developers to place their resource bets.
But over time, the
odds have been changing – competition in the iOS market has become extremely
intense, making it harder for new apps to succeed. A few years ago a developer
could come out of nowhere to build a successful app business. Today, it’s no
longer just about building an innovative app with a better user experience. To
be successful, an app has to cut through the clutter of the marketplace – that
typically means major commitments in perfecting the product, honing the
business model and promoting the app. Because of this, the risks to developing
on iOS are much higher now. With a much less forgiving market it is important
to get both your product and marketing strategy right the first time.
While the ante for
the iOS market has steadily grown, the barriers to entry in Android remain much
lower. Developers can iterate and test their designs quicker on Android, and
marketing costs are significantly lower. At the same time, the Android user
base has been growing at a faster rate, and has become the largest overall
smartphone market. Finally, Android has been improving its monetization
infrastructure, the one area that has been a big question mark for many
developers.
For developers who
want to maximize their chances of overall success, it may make sense to target
Android first. Android provides a more agile environment where you can perfect
and test your app design, learn the best marketing channels and hone your
business model.
Here are 10 reasons
why you should consider developing for Android first.
1. Biggest
Addressable Smartphone market
Both the iOS and
Android ecosystems are huge and filled with opportunity. However, an increasing
amount of research indicates that the Android platform is larger and growing
faster than iOS. Most recently Nielson reported that Android has achieved an
overall 48.5 percent market share versus 32 percent for iOS. In addition, the
NPD Group released a study stating Android had over 60 percent of the US
activations in Q1 2012 versus 29 percent for iOS. According to Google, 850,000
Android devices are activated every day.
2. Up and Coming
Neighborhood
In some ways,
Android is like an up and coming neighborhood – less appreciated by the general
public, but ripe with potential for the savvy early movers. Contrast this to
the desirable but very expensive real estate in iOS. App search firm Xyologic
indicates that it is increasingly hard for apps to break into the top 100 in
iOS. “We at Xyologic have seen the momentum of iOS for app publishers slow down
considerably in the last 5 months. Several key performance indicators we track
are down, especially the amount of new apps which make it to the Top 100.”
Google Play in contrast is seeing an increase in market size. Xyologic reports
that in March 2012, all of the top 25 free app downloads had more volume than
the equivalent top 25 positions in iOS. Perhaps one reason is that Android
provides alternate paths for app discovery, which make it easier for new apps
to break into the market.
3. Discoverability
In many respects
the Apple App Store and Google Play environments serve as search engines for
mobile apps. Search capabilities on iOS are limited – there is no way for
marketers to know which keywords users are searching for that ultimately lead
to app downloads. App rank has therefore become extremely important for an
app’s success on iOS, and has tended to drive cost for marketing campaigns.
Competitors may apply brute force and big budgets to vie for a top spot in the
rankings, bidding up ad costs for all.
In contrast, Google
Play provides a robust search capability, making it easier for users to search
for apps of interest. This difference in infrastructure seems to drive
different behavior. Rank, while still important, holds much less sway over how
an app is discovered. A study by Fiksu determined that roughly 80 percent of users
on Google play found apps via search rather than browsing.
Marketers also have
access to tools that provide keyword insight. This lets them optimize app
titles, descriptions and even helps prioritize product features. Overall,
Google Play’s search capabilities level the playing field, allowing less
well-known apps and brands additional opportunities to reach prospective users.
4. Lower User
Acquisition Costs:
The days of writing
an app and having it take off on its own are long gone. Successful apps today
require promotion and marketing resources. Here, the less crowded market
provides has an edge – it is significantly cheaper to acquire a new customer on
Google Play. Fiksu recently conducted an analysis of available advertising
inventory which revealed that Android is able to deliver 12 percent more ad
inventory than iOS. As one would expect, a bountiful supply translates into a
bargain – the estimated cost of that inventory was 40 percent lower than for
iOS.
5. Reduced Privacy
Concerns
In recent months
there has been increased scrutiny by the press and governments on privacy. The
long-standing industry standard for marketing attribution on iOS platforms, the
Unique Device Identifier (UDID), has been cited for coupling ad tracking to an
identifier that many consider to be the digital equivalent of a social security
number. Recent moves by Apple to move away from the UDID have created a
scramble in the iOS market. In response, there are now multiple competing third
party solutions, each with their own advantages and disadvantages, causing
fragmentation in the iOS ad market. This uncertainty is leaving developers
wondering where they should best place their resource bets.
In contrast,
Android has a standard mechanism for marketing attribution. This mechanism is
well understood and is consistent with how marketers have been executing on the
desktop for more than 15 years. Android automatically provides referrer
information that anonymously identifies the source of a download, so the
solution for tracking performance is clear and unambiguous.
6. Highly Reliable
Ad Attribution
Marketing
attribution on iOS uses several methods that require database matching of user
data between ad networks and marketers. Because of the way this process works,
it is prone to inconsistencies in the data. Most notably it is very easy to
double count new user conversions such that multiple traffic sources take
credit for the same new user. Android’s referrer-based mechanism is unambiguous
and provides a consistent mechanism for marketing attribution.
7. Agility, Fast
Turnaround – The Perfect Testing Ground
In the rapidly
evolving app market, the ability to adapt quickly is extremely valuable. Google
Play provides a perfect environment for apps in their early stages: developers
can react to feedback quickly and have an app update available on Google Play
literally in a few hours. In contrast, Apple’s App Store approval process
frequently takes more than a week, and apps must be resubmitted if there is an
issue. These delays and the added uncertainty can be a significant headache in
the development process. For developers who expect to refine their apps through
rapid feedback and frequent iterations, Google Play is the perfect proving
ground.
8. Shared Learning
With a quicker
development turnaround and lower advertising costs, developers can learn a lot
from Android implementation. The Android environment will allow you to perfect
and test your app design so you can leverage your learnings for development and
rollout of iOS apps with an increased probability of success.
9. The Early Bird….
Rank is often cited
as a key for growing the user base. Google Play and iOS have very different
methods to determine rank. In iOS, raw downloads are very important in
achieving high ranks. Apps that cannot sustain large numbers of downloads will
find their ranking slips quickly. Google’s ranking algorithm works very
differently and is skewed in favor of apps that show user retention. Getting an
app into Google Play first and building a steady user base is rewarded,
presenting an early mover advantage for apps debuting on Play sooner.
10. Improving
Monetization Metrics, Loyal Users
Research conducted
by Fiksu has determined that Android users convert from installs to loyal users
at about the same or a higher rate than on iOS. So, with the right targeting
you can expect equally good results.
Of course, the big
concern with Google Play in the media is monetization—published reports have
knocked the platform for lower levels of monetization versus iOS. It’s
important to note that the gap is closing. Flurry, probably the major source of
research on this topic, notes that the biggest factor behind the gap is payment
mechanisms. Flurry and others expect this situation to improve with the
integration of Google Wallet and Google Checkout. That improvement already
appears to be occurring. App research firm Distimo indicates it saw an 80
percent improvement in average daily revenues for the top 200 US apps between
December 2011 and March 2012. Furthermore, in a post titled Treat Android as a
first-class citizen… it’ll pay off!, game developer TinyCo noted that Average
Revenue Per Paying User (ARPPU) for Google Play and iTunes is about the same as
iOS, and found that Amazon performance surpassed that of iOS by a significant
margin.
Bonus Reason:
Easier Transition to Amazon’s Store
Amazon’s app store
is based on Android. Therefore it allows developers to easily submit a build to
Amazon for approval. What is particularly interesting here is that recent
research shows the Amazon store users monetize better than the App Store and
Google Play.
Conclusion
The conventional
wisdom in the industry is that to be successful with mobile apps, developers
should always develop for iOS first and treat Android as a secondary or
tertiary goal. The odds are now changing. Android can provide developers with
the perfect testing ground to hone and refine their apps. With a lower cost of
customer acquisition, access to the largest smartphone market and improving
monetization, you may find it makes more sense to first build a solid business
on Android and then leverage those learnings to in the Apple marketplace
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